Made by Math_

Math + Art

01

Connected Spanning Trees

Image Approximation via Graph Heuristics

We reconstruct greyscale images as connected spanning trees on a grid using king's and knight's moves. The idea is simple: connect each vertex to its darkest neighbor. It works very well.

02

Two-Colored Convex Tiles

Mosaic Image Rendering with Slider-Based Polygons

We tile photographs with two-colored convex quadrilaterals whose corners touch their neighbors. A slider lets each tile grow or shrink based on local brightness. Simple geometry, recognizable images.

03

Morphing Polygons

Four-Sided Shapes in a Two-Color Checkerboard

We let each vertex in a checkerboard move freely to match the underlying image brightness. The result reproduces photos surprisingly well, and the best part is you can play chess on them!

04

Walking Lines

From Dark to Bright

We start at the darkest pixel of a downsampled image and walk to the next darkest, drawing a line colored by the darker of the two. Repeat until reaching the brightest pixel. The outcome is compelling, though it struggles with busy or complex images.

This is a collection of my art that explores the wonderful properties of mathematics.

I aim to make the complex approachable by making it visible, because why not?